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get_uid

get_uid

Retrieve the unique UID assigned to any file in a Godot 4.4+ project by specifying the project and file paths.

Instructions

Get the UID for a specific file in a Godot project (for Godot 4.4+)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
filePathYesPath to the file (relative to project) for which to get the UID
projectPathYesGodot project path
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations are minimal (only title), so the description carries the full burden. It does not disclose behavioral traits like idempotence, side effects, error conditions, or response format. The description only states the basic action.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, clear sentence with no filler. It includes essential information (version) without unnecessary detail.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The description is adequate for a simple tool but lacks information about return values (e.g., the UID format or type). Without output schema, the agent has no clue what the response looks like. Also, no explanation of what a UID is in this context.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

With 100% schema description coverage, the schema already provides parameter meanings. The description adds no extra semantics beyond what is in the schema, so baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Get the UID'), the resource ('specific file in a Godot project'), and includes a version constraint ('for Godot 4.4+'). It effectively distinguishes itself from siblings like 'update_project_uids'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives, nor any conditions or prerequisites. No when-not-to-use or alternative recommendations are given.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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