game_audio_effect
game_audio_effectManage audio bus effects in Godot by adding, removing, or configuring reverb, delay, chorus, EQ, compressor, or limiter effects.
Instructions
Add/remove/configure audio bus effects
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| index | No | Effect index | |
| action | Yes | Action: add, remove, configure, list | |
| busName | No | Audio bus name. Default: Master | |
| effectType | No | Effect: reverb, delay, chorus, eq, compressor, limiter | |
| properties | No | Effect properties to set |