write_shader
Writes shader code to a Godot .gdshader file, with optional backup, enabling direct creation or updates of shaders in a Godot project.
Instructions
Write content to a .gdshader.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Path to .gdshader file (relative to project root) | |
| content | Yes | New shader content | |
| create_backup | No | Create .bak backup (default: true) |