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editor_get_scene_changes

Check whether the current Godot scene has unsaved modifications to prevent accidental data loss before making changes.

Instructions

Check if current scene has unsaved changes.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description must carry the full behavioral burden, but it only states the condition being checked. It does not disclose the return type (e.g., boolean), behavior when no scene is open, or whether it considers only scene resources versus project settings. This leaves important behavioral traits undocumented.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, readable sentence with no redundant information. It is appropriately sized and front-loaded, making it easy for an agent to parse quickly.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Although the tool is simple, the description omits the return value type and edge-case behavior (e.g., no scene open). Since there is no output schema, this is a notable gap for an agent to correctly interpret the response, making the description minimally viable but not fully complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters and an empty schema, so parameter semantics are trivially covered. The baseline of 4 applies because no parameter information is needed, and the description does not need to clarify any argument details.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states a specific verb ('check') and resource ('current scene has unsaved changes'), distinguishing it from other editor tools like editor_save or editor_get_open_scene. The purpose is unambiguous and the scope is explicit.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives, such as before saving or as a precondition for editor_save. There are no exclusions, prerequisites, or contextual hints to help an agent choose this tool appropriately.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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