add_animation_track
Add a track to an animation in a Godot scene by specifying scene path, animation name, and node property path. Supports track types like value, method, bezier, and audio.
Instructions
Add track to animation.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| interp | No | Interpolation method | linear |
| scene_path | Yes | Path to .tscn scene file | |
| track_path | Yes | Node property path to animate (e.g. ".:position", "Sprite2D:modulate") | |
| track_type | No | Track type | value |
| animation_name | Yes | Name of the animation in AnimationPlayer |