create_atlas_texture
Create an AtlasTexture .tres file for Godot, specifying source texture and optional region to output at a given path.
Instructions
Create AtlasTexture .tres.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Output path (e.g. "textures/sprite_atlas.tres") | |
| region | No | [x, y, w, h] region rect | |
| atlas_texture | Yes | Path to source texture |