write_collision_layers
Write custom names for 2D and 3D collision layers into project.godot to replace numeric IDs with readable labels.
Instructions
Write/overwrite 2D and 3D collision layer names in project.godot.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| layers_2d | No | Map of layer number (e.g. "1") to display name for 2D physics | |
| layers_3d | No | Map of layer number to display name for 3D physics |