set_node_rotation
Set rotation for Godot nodes using scene path, node path, and value (2D float or 3D vector).
Instructions
Set node rotation (2D/3D).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | Rotation: float for 2D (e.g. "1.57"), "x,y,z" or "Vector3" for 3D | |
| node_path | Yes | Node path | |
| scene_path | Yes | Path to .tscn file |