create_translation
Create a translation CSV file with specified language code, output path, and optional keys. Enables adding localized content to Godot projects.
Instructions
Create translation CSV.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| keys | No | Initial translation keys to add | |
| path | Yes | Output path for new translation .csv file (e.g. "localization/zh_CN.csv") | |
| language | No | Language code (e.g. "en", "zh_CN", "ja") | en |