create_resource
Creates Godot resource files from templates by specifying type and output path, enabling quick setup of materials, shaders, and other assets.
Instructions
Create a resource from template.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Output path for new resource (e.g. "materials/floor.tres") | |
| type | Yes | Resource type template | |
| properties | No | Optional custom properties to override template defaults |