create_visual_shader
Create a VisualShader .tres graph file for Godot by specifying the output path and shader type: CanvasItem, Spatial, Particles, or Sky.
Instructions
Create a new VisualShader .tres graph file.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Output path for new VisualShader .tres | |
| shader_type | Yes | Shader mode |