set_shader_node_param
Update a parameter on a VisualShader node in a Godot project by specifying its path, node index, parameter name, and new value.
Instructions
Set a parameter on a VisualShader node (constant, expression, operator, etc.).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Path to VisualShader .tres | |
| param | Yes | Parameter name (e.g. "constant", "expression", "operator") | |
| value | Yes | New value | |
| node_index | Yes | Node index |