Skip to main content
Glama

list_project_files

List files and directories in a Godot project, with optional subdirectory, glob pattern, and recursion filters to locate scripts, scenes, and assets.

Instructions

List files and directories in the Godot project.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathNoSubdirectory relative to project root (default: root)
patternNoGlob pattern filter (e.g. "*.tscn")
recursiveNoRecurse into subdirectories (default: true)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden of behavioral disclosure. It only states the basic listing action and does not reveal details such as return format, recursion behavior, filtering, or any side effects, making it insufficient for understanding the tool's full behavior.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single concise sentence that is front-loaded and free of any fluff or redundancy. It efficiently conveys the core purpose without wasting words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The tool has no output schema, so the description should explain what the tool returns, but it does not. Additionally, with many sibling list_* tools, the description does not help the agent choose this tool over others. While parameters are well-documented, the overall context is incomplete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema provides descriptions for all three parameters, achieving 100% coverage. The tool description itself does not repeat or add any parameter-related information, but the schema already documents each parameter effectively, so the baseline of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('List') and the resource ('files and directories in the Godot project'), making the tool's purpose easy to understand. However, it does not explicitly distinguish this tool from similar siblings like list_audio_files or list_import_files, so it lacks sibling differentiation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives. It neither mentions exclusions nor names any sibling tools that might be more appropriate for specific file types, leaving the agent without decision support.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/yanhuifair/Godot-MCP'

If you have feedback or need assistance with the MCP directory API, please join our Discord server