create_image_texture
Creates a .tres ImageTexture resource that points to an image file, enabling Godot to reference it as a texture.
Instructions
Create an ImageTexture .tres pointing at an image file.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Output .tres path for the new ImageTexture (e.g. "textures/hero_tex.tres") | |
| source | Yes | Source image path relative to project (e.g. "sprites/hero.png") |