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create_physics_material

Create a Godot PhysicsMaterial resource with adjustable bounciness, friction, roughness, and absorbency to define surface behavior.

Instructions

Create PhysicsMaterial.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYesOutput path (e.g. "physics/ice.tres")
roughNoRough surface
absorbNoAbsorbent mode
bounceNoBounciness (0=none, 1=perfect)
frictionNoFriction coefficient (0=ice, 1=rubber)
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden, but it discloses nothing about side effects, file writing, overwrite behavior, or required context. 'Create' alone is insufficient for an agent to understand the tool's operational behavior.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness2/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely brief but under-specified rather than appropriately concise. It provides no useful information beyond the name, so the single sentence does not 'earn its place.'

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool has five parameters and no output schema or annotations, the description is too sparse to fully guide an agent. It fails to clarify that this creates a resource file, how it relates to sibling tools, or what the expected outcome is.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is 3. The description adds no parameter information beyond what the schema already provides, so it does not exceed the baseline.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose2/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'Create PhysicsMaterial.' simply restates the tool name with a verb and object, offering no additional detail about what a PhysicsMaterial is or how this tool differs from generic create_resource. It is effectively a tautology.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is given about when to use this tool versus alternatives like create_resource or read_physics_material. The description provides no context for selection.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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