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modify_node

Modify properties or rename a node in a Godot scene by specifying the scene path and node path.

Instructions

Modify node properties or rename.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
new_nameNoNew name (rename the node)
node_pathYesNode path to modify (e.g. "Player" or "Main/Enemy")
propertiesNoProperties to set (key=value)
scene_pathYesPath to .tscn file
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description must carry the full burden of disclosing behavior. It only says 'Modify' without explaining side effects, whether properties are overwritten, whether renaming is allowed simultaneously, or any permissions required. This is a significant transparency gap for a mutation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, concise sentence with no superfluous wording. It is front-loaded and easily parsed, though it is terse and could benefit from additional details without compromising conciseness.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The tool has 4 parameters, no annotations, and no output schema, yet the description only gives a one-line summary. It lacks essential context such as how properties are formatted, whether the operation is reversible, and when to choose this tool over the many similar siblings present in the toolset.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the parameters are already well-documented. The description adds minimal semantic value by mentioning 'properties' and 'rename', which maps to the new_name and properties parameters, but does not provide additional context beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool modifies node properties or renames a node, identifying the resource and actions. However, it does not distinguish itself from sibling tools like rename_node or editor_set_node_properties, which have overlapping functionality.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives such as rename_node, editor_set_node_properties, or set_node_position. There is no mention of conditions, prerequisites, or exclusions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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