editor_create_csg_polygon
Add a CSGPolygon3D node to the current scene for defining 3D shapes via polygons, with options for name, parent path, and node properties.
Instructions
Create a CSGPolygon3D node in the open scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Node name (auto-generated if omitted) | |
| parent | No | Parent node path | . |
| properties | No | Properties to set on the new node |