editor_create_multiplayer_spawner
Create a MultiplayerSpawner3D node in the open scene to manage net-spawned objects. Specify parent, name, and properties for automated setup.
Instructions
Create a MultiplayerSpawner3D node in the open scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Node name (auto-generated if omitted) | |
| parent | No | Parent node path | . |
| properties | No | Properties to set on the new node |