remove_shader_graph_node
Remove a node from a VisualShader graph in a Godot project by specifying its index. Use read_visual_shader to find the node index first.
Instructions
Remove a node from a VisualShader graph by index.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Path to VisualShader .tres file | |
| node_index | Yes | Node index to remove (0-based, use read_visual_shader to see indices) |