set_node_position
Reposition a Godot node by supplying scene path, node path, and coordinate value. Auto-detects 2D (x,y) or 3D (x,y,z) format for precise placement.
Instructions
Set node position (2D/3D auto-detect).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | Position: "x,y" for 2D, "x,y,z" for 3D, or "Vector2/3(...)" | |
| node_path | Yes | Node path | |
| scene_path | Yes | Path to .tscn file |