create_mesh_primitive
Creates a 3D mesh resource in Godot (Box, Capsule, Cylinder, Plane, Sphere, Torus) and saves it as a .tres file. Specify output path and mesh type.
Instructions
Create 3D mesh resource: Box, Capsule, Cylinder, Plane, Sphere, Torus, etc. (11 types).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Output path for mesh .tres | |
| params | No | Override default size params | |
| mesh_type | Yes |