create_world_environment
Creates a Godot .tscn scene file containing a WorldEnvironment node, either referencing an existing .tres environment or using a default inline one.
Instructions
Create a .tscn with a WorldEnvironment node referencing an Environment.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Output path for new .tscn with a WorldEnvironment node (e.g. "environments/world_env.tscn") | |
| environment_path | No | Optional .tres Environment to reference; if omitted an inline default Environment is used |