write_input_action
Create a new input action in Godot by providing a name and optional deadzone, enabling custom analog controls.
Instructions
Create a new input action.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Input action name (e.g. "jump", "move_left") | |
| deadzone | No | Deadzone for analog inputs (0-1) |