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set_node_scale

Set the scale of a node in a Godot scene by specifying the scene file path, node path, and scale values for 2D (x,y) or 3D (x,y,z).

Instructions

Set node scale (2D/3D).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
valueYesScale: "x,y" for 2D, "x,y,z" for 3D, or "Vector2/3(...)"
node_pathYesNode path
scene_pathYesPath to .tscn file
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description must carry the burden of behavioral disclosure. It does not state that this modifies the scene file, whether the scale is absolute (overwriting the existing scale), or any side effects. This is a significant gap for a mutation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence that is front-loaded and free of any waste. Every word earns its place, making it appropriately concise.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with no annotations and no output schema, the description fails to provide sufficient context. It does not clarify that the operation modifies a scene file, the relationship between node_path and scene_path, or any implications of setting scale. This leaves the agent under-informed for tool selection and invocation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the baseline is 3. The description's mention of '2D/3D' adds minimal value over the schema's value description, which already specifies the coordinate formats. No additional parameter semantics are provided beyond what the schema documents.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb 'Set' and the resource 'node scale', and explicitly notes it handles both 2D and 3D. This distinguishes it from sibling tools like set_node_position and set_node_rotation, which target different node properties.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives such as transform_node or modify_node. The description only states what it does, without any context about appropriate scenarios or exclusions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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