editor_create_multiplayer_synchronizer
Create a MultiplayerSynchronizer3D node in the open scene for multiplayer state synchronization. Configure node name, parent path, and properties directly.
Instructions
Create a MultiplayerSynchronizer3D node in the open scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Node name (auto-generated if omitted) | |
| parent | No | Parent node path | . |
| properties | No | Properties to set on the new node |