runtime_get_node
Read live properties of any node in the running game by providing its path. Get current values for debugging or inspection.
Instructions
Read live properties of a node in the running game.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Node path inside the running scene (e.g. "Player" or "World/Enemies/Enemy1"). Use "" / "." for the current scene root. |