watch_signals
Watch a Godot node for specified signal emissions within a set duration. Use to detect events like button clicks or area triggers during runtime.
Instructions
🔴 Game must be running. Watch for signal emissions from a game node
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Node path to watch | |
| signals | Yes | Signal names to watch for | |
| duration | No | How long to watch in seconds |