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watch_signals

Watch a Godot node for specified signal emissions within a set duration. Use to detect events like button clicks or area triggers during runtime.

Instructions

🔴 Game must be running. Watch for signal emissions from a game node

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYesNode path to watch
signalsYesSignal names to watch for
durationNoHow long to watch in seconds
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Without annotations, the description carries full burden but lacks details: does not disclose if it blocks, returns events, or how results are delivered. Only mentions prerequisite.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Short and effective with two key pieces: prerequisite and purpose. Could be more structured but remains clear.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

No output schema, so description must explain return value or behavioral outcome. It does not, leaving the agent unsure about what happens when a signal is emitted.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so baseline is 3. The description adds no extra meaning beyond the schema; no explanation of how parameters affect behavior (e.g., meaning of duration).

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb 'watch', the resource 'signal emissions from a game node', and distinguishes from sibling tools like connect_signal or get_signals by focusing on runtime monitoring.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description includes a crucial prerequisite ('Game must be running'), but does not explicitly mention when to use vs alternatives or when not to use.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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