navigate_to
Move a specified node to a target position using pathfinding in a running Godot game.
Instructions
🔴 Game must be running. Navigate a node to a target position using pathfinding
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Node path to navigate (must have NavigationAgent3D) | |
| target | Yes | Target position [x, y, z] |