find_navigation_path
Find a navigation path between two points in a Godot scene. Specify start and end positions in 2D or 3D to get a path.
Instructions
Find a navigation path between two points
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| end | Yes | End position [x, y] or [x, y, z] | |
| start | Yes | Start position [x, y] or [x, y, z] | |
| dimension | No | Dimension type (auto-detected if omitted) |