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set_viewport_size

Set viewport width and height, and configure stretch mode and aspect to control how the game canvas scales and displays.

Instructions

Set the game viewport dimensions and stretch settings

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
widthYesViewport width in pixels
heightYesViewport height in pixels
stretch_modeNoStretch mode
stretch_aspectNoStretch aspect ratio behavior
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It states a mutation operation ('Set') but does not disclose side effects, required permissions, or reversibility. For a simple parameter-setting tool, this is minimally adequate, but lacks depth.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence with no wasted words, earning its place. However, it lacks a front-loaded structure that emphasizes key information. It could be more informative without sacrificing brevity.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the high schema coverage, the description provides the core purpose but does not elaborate on stretch mode behavior or return values. The tool has no output schema, so additional context on effects would improve completeness. Adequate but not comprehensive.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the baseline is 3. The description adds no extra meaning beyond the schema's parameter descriptions; it merely groups parameters as 'dimensions and stretch settings'. No additional context on usage or format is provided.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly identifies the action 'Set' and the resource 'game viewport dimensions and stretch settings', differentiating it from sibling tools like set_window_settings. The verb-resource combination is specific and unambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives (e.g., set_window_settings), and no mention of prerequisites or exclusions. The description lacks context for selecting this tool over others.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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