run_stress_test
Spawns many entities in a Godot scene and monitors performance to assess game stability under load.
Instructions
Run a stress test on the game (spawn entities, measure performance)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| type | No | Node type to spawn (default: Node2D) | Node2D |
| count | No | Number of entities to spawn (default: 100) | |
| properties | No | Properties to set on each spawned entity | |
| parent_path | No | Parent node path for spawned entities |