create_resource
Create a new Godot resource by specifying its type and file path. Optionally set initial properties for immediate use.
Instructions
Create a new Godot resource
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Resource file path (e.g. 'res://assets/theme.tres') | |
| type | Yes | Resource type (e.g. 'StyleBoxFlat', 'Gradient', 'Curve') | |
| properties | No | Optional property key-value pairs |