get_node_groups
Retrieve all groups assigned to a node by providing its path in the Godot scene tree.
Instructions
Get all groups a node belongs to
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Node path in the scene tree (e.g. 'Player/Sprite2D'). Use just the node name for root-level children (e.g. 'Player'), or empty string '' for the scene root itself. Paths are relative to the currently open scene. |