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create_script

Create a new GDScript file in your Godot project by providing the script path and source code, with an optional base class.

Instructions

Create a new GDScript file

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYesPath for the new script (e.g. 'res://scripts/player.gd')
contentYesGDScript source code
base_classNoBase class (e.g. 'CharacterBody2D')
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description lacks behavioral details such as whether it overwrites existing files, creates intermediate directories, or has side effects. Since no annotations are provided, the description carries full responsibility, and it fails to disclose these critical traits.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single short sentence, which is concise and front-loaded. However, it omits important details that are needed for safe usage, making it too sparse.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness1/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

There is no output schema, so the description should explain return values or errors. It does not mention what happens if the script already exists, if the path is invalid, or what is returned. The description is insufficient for a tool with 3 parameters and a file creation operation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, and the schema already provides descriptions for all three parameters. The tool description adds no additional meaning or context for the parameters, so baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'Create a new GDScript file' clearly states the verb 'create' and the resource 'GDScript file', which distinguishes it from sibling tools like create_scene or create_shader.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No usage guidelines are provided. The description does not mention when to use this tool instead of edit_script, delete_script, or other script-related tools, nor does it state prerequisites or context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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