create_particles
Create a GPU particle system in 2D or 3D under a parent node, with optional property overrides.
Instructions
Create a GPUParticles2D or GPUParticles3D node
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| type | Yes | Dimension type | |
| parent | Yes | Parent node path. Use '' (empty string) to add at scene root, or a node name/path (e.g. 'Player' or 'Player/Sprites') to add as a child of that node. | |
| properties | No | Optional property key-value pairs |