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set_physics_material

Apply physics material properties such as friction, bounce, roughness, and absorbency to a node to control collision behavior.

Instructions

Create and set a physics material on a node

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYesNode path in the scene tree (e.g. 'Player/Sprite2D'). Use just the node name for root-level children (e.g. 'Player'), or empty string '' for the scene root itself. Paths are relative to the currently open scene.
roughNoWhether surface is rough
bounceNoBounce/Restitution coefficient
frictionNoFriction coefficient
absorbentNoWhether the surface absorbs impact energy
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided. The description does not disclose side effects, such as whether existing materials are overwritten, or any constraints (e.g., node must exist). Minimal behavioral insight.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single, clear sentence with no wasted words. It is appropriately terse.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool has 5 parameters, creates a resource, and alters node state, the description is too brief. It lacks details on return value, whether material is created from scratch, or relationship with sibling tools like 'get_physics_material'.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the description adds no additional parameter meaning. The schema itself already describes each parameter well, so baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Create and set') and the resource ('physics material') and target ('node'). However, it does not differentiate from sibling tools like 'get_physics_material' or 'set_material_3d'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. There is no mention of prerequisites or context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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