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set_node_preset

Apply a configuration preset to a Godot node for common setups like platformer bodies or top-down cameras.

Instructions

Apply a configuration preset to a node (e.g. 'platformer_body', 'top_down_camera')

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
typeYesNode type to configure
presetYesPreset name to apply
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description must fully disclose behavioral traits. It only states the action without mentioning side effects, destructiveness, or whether the node must exist. For a write operation, this is insufficient.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, efficient sentence with no redundant wording. It includes examples without being verbose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple tool with two parameters and no output schema, the description covers the core functionality and provides examples. However, it lacks context about what happens after applying (e.g., success indicators or error conditions).

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 100% description coverage, but the description adds value by providing example preset values ('platformer_body', 'top_down_camera'), which clarify what a 'preset' might be. This goes beyond the schema's minimal descriptions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Apply'), the resource ('configuration preset'), and the target ('node'), with concrete examples ('platformer_body', 'top_down_camera'). It distinguishes from sibling tools like 'apply_particle_preset' by being node-specific.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit when-to-use or alternatives are given, but the description implies usage for applying presets to nodes. The purpose is straightforward enough that guidance isn't critical, but a note about when not to use it (e.g., for particles) would improve it.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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