simulate_action
Trigger any InputMap action (e.g., 'ui_accept') as pressed or released. Simulate input events for testing gameplay.
Instructions
Simulate an input action (from InputMap) being pressed/released
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Input action name (e.g. 'ui_accept', 'move_left') | |
| pressed | No | Whether pressed (default: true) |