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simulate_action

Trigger any InputMap action (e.g., 'ui_accept') as pressed or released. Simulate input events for testing gameplay.

Instructions

Simulate an input action (from InputMap) being pressed/released

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYesInput action name (e.g. 'ui_accept', 'move_left')
pressedNoWhether pressed (default: true)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden of behavioral disclosure. It states the basic action (press/release) but does not mention effects, error handling (e.g., invalid action name), or whether it triggers game signals. This leaves significant gaps.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence with no redundancy. It immediately conveys the core function, making it highly efficient and front-loaded.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple two-parameter tool with no output schema, the description covers the basic purpose but lacks details on preconditions (e.g., action must exist in InputMap) or side effects. It is minimally adequate.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with both parameters documented. The description does not add new meaning beyond the schema; it merely echoes 'pressed/released' which aligns with the 'pressed' parameter. Baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool simulates an input action from InputMap being pressed or released. Among sibling tools like simulate_key and simulate_mouse_click, this one specifically targets InputMap actions, providing clear differentiation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies the tool is for InputMap actions rather than raw key or mouse events, but does not explicitly state when to use it over alternatives (e.g., simulate_key) or provide any exclusions or prerequisites.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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