add_input_action
Add a new input action to the Godot project, specifying its name, deadzone, and key/button events.
Instructions
Add a new input action with optional deadzone and event mappings
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action name (e.g. 'jump', 'move_left') | |
| events | Yes | Array of input events to map | |
| deadzone | No | Deadzone value (0-1, default 0.5) |