find_nearby_nodes
Locates all nodes within a specified radius of a 3D world position in a running Godot game. Enables efficient spatial queries for nearby scene objects.
Instructions
🔴 Game must be running. Find nodes within a radius of a world position
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"position": "<position>",
"radius": "<radius>"
},
"name": "find_nearby_nodes"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| radius | Yes | Search radius | |
| position | Yes | Position as [x, y, z] |