add_mesh_instance
Adds a MeshInstance3D node with a primitive mesh shape like cube or sphere to the scene at a specified parent path.
Instructions
Add a MeshInstance3D with a primitive mesh type
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| parent | Yes | Parent node path. Use '' (empty string) to add at scene root, or a node name/path (e.g. 'Player' or 'Player/Sprites') to add as a child of that node. | |
| mesh_type | Yes | Primitive mesh type | |
| properties | No | Mesh properties (size, material_path, etc.) |