setup_navigation_link
Adds a navigation link connecting navigation regions in Godot. Configure start and end positions, bidirectionality, and navigation layers for 2D or 3D scenes.
Instructions
Add a NavigationLink2D or NavigationLink3D for connecting navigation regions
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Node name | |
| dimension | No | Navigation dimension (default: 2d) | 2d |
| properties | No | Link properties (start_position, end_position, bidirectional, enabled, navigation_layers) | |
| parent_path | No | Parent node path (omit for scene root) |