set_remote_debug
Configure remote debugging for a Godot project: enable or disable the connection and set the debug host and port.
Instructions
Configure remote debugging connection
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| host | No | Debug host address (default: '127.0.0.1') | 127.0.0.1 |
| port | No | Debug port (default: 6007) | |
| enabled | Yes | Enable/disable remote debugging |