create_scene
Create a new empty scene in Godot by providing a file path and choosing a root node type.
Instructions
Create a new empty scene with a specified root node type
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Path to save the scene (e.g. 'res://scenes/new.tscn') | |
| root_node_type | No | Root node type (e.g. 'Node2D', 'Control') |