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stop_scene

Stop the currently playing scene in Godot to end or pause gameplay for debugging and testing.

Instructions

Stop the currently playing scene

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries full burden but fails to disclose behavioral traits such as what happens if no scene is playing, whether state is reset, or if there are side effects. The description is too brief to ensure correct invocation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, succinct sentence that communicates the tool's purpose without any extraneous words. Every word earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple parameterless tool, the description is minimally adequate. However, it lacks context about error conditions, effects on game state, or assumptions about the current playing scene, leaving some uncertainty for the agent.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has 0 parameters and schema coverage is 100%. According to guidelines, 0 parameters baseline is 4. The description adds no parameter information, which is acceptable given no parameters exist.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses the specific verb 'Stop' and identifies the resource 'scene'. It clearly states the tool's function and distinguishes it from sibling tools like play_scene and stop_recording.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives, nor does it mention preconditions or side effects. While the tool is simple, explicit usage instructions are absent.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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