add_animation_track
Add an animation track to a specified animation in Godot, supporting types like value, position, rotation, scale, method, or bezier.
Instructions
Add a track to an animation
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| library | No | Animation library name (empty for default) | |
| property | No | Property path for value/bezier tracks (e.g. 'position:x') | |
| animation | Yes | Animation name | |
| track_type | Yes | Type of track to add | |
| player_path | Yes | AnimationPlayer node path |