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get_game_node_properties

Retrieve node properties from a running game using its path. Filter by specific property names if needed.

Instructions

🔴 Game must be running. Get all properties of a node in the running game

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYesNode path in the game tree
propertiesNoSpecific property names to return (defaults to common properties)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries full burden but only adds a prerequisite. It does not disclose read-only nature, side effects, or performance implications.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence with an attention emoji and a prerequisite, conveying essential information without any fluff.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The tool has 2 parameters and no output schema. While the description covers purpose and a key prerequisite, it lacks details on return format and typical usage, making it adequate but incomplete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with descriptions for both parameters. The description adds no extra semantics beyond what the schema provides, aligning with the baseline of 3.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool gets all properties of a node in the running game, using a specific verb and resource. However, it does not differentiate from the sibling tool 'get_node_properties', which might be for editor nodes.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides a prerequisite (game must be running) but offers no guidance on when not to use this tool or alternatives like 'batch_get_properties' or 'get_node_properties'.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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