get_editor_selection
Retrieve the currently selected nodes in the Godot editor for inspection or manipulation.
Instructions
Get the currently selected nodes in the editor
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Retrieve the currently selected nodes in the Godot editor for inspection or manipulation.
Get the currently selected nodes in the editor
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided, and the description does not disclose return format (e.g., node paths, references) or behavior when no selection exists. Minimal transparency.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Extremely concise, single sentence, front-loaded with action and resource. No wasted words.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Adequate for a simple getter with no parameters and no output schema, but lacks detail on return type or edge cases. Could be more complete.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
No parameters in schema; baseline is 4. Description adds no parameter info but schema coverage is 100%, so no gap.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the verb 'Get' and the resource 'currently selected nodes in the editor'. It distinguishes from siblings like clear_editor_selection and select_nodes, which modify selection.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use this tool versus alternatives. Does not indicate that it's a read-only operation or what to expect if nothing is selected.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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