batch_set_property
Set a property, such as position or visibility, on every node of a chosen type in the scene.
Instructions
Set a property on all nodes of a given type
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | No | Property value | |
| property | Yes | Property name (e.g. 'position', 'visible') | |
| type_name | Yes | Node type name (e.g. 'Sprite2D', 'CharacterBody3D') |