wait_for_node
Blocks execution until a node at the given path exists in the running game tree, with configurable timeout.
Instructions
🔴 Game must be running. Wait for a node to appear in the running game tree
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Node path to wait for | |
| timeout | No | Timeout in seconds (default: 5.0) |